<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>System Design on Kourtney's Portfolio</title><link>https://klee1611.github.io/zh-tw/categories/system-design.html</link><description>Recent content in System Design on Kourtney's Portfolio</description><generator>Hugo -- gohugo.io</generator><language>zh-TW</language><managingEditor>kourtneylee1611@gmail.com (Kuo-Hsiu (Kourtney) Lee)</managingEditor><webMaster>kourtneylee1611@gmail.com (Kuo-Hsiu (Kourtney) Lee)</webMaster><copyright>© 2026 Kuo-Hsiu (Kourtney) Lee</copyright><lastBuildDate>Sat, 13 Jun 2026 14:05:33 -0400</lastBuildDate><atom:link href="https://klee1611.github.io/zh-tw/categories/system-design/index.xml" rel="self" type="application/rss+xml"/><item><title>系統設計中的常見元件</title><link>https://klee1611.github.io/zh-tw/posts/common-components-system-design.html</link><pubDate>Sat, 13 Jun 2026 14:05:33 -0400</pubDate><author>kourtneylee1611@gmail.com (Kuo-Hsiu (Kourtney) Lee)</author><guid>https://klee1611.github.io/zh-tw/posts/common-components-system-design.html</guid><description>&lt;p&gt;設計可擴展且可靠的系統，需要理解一組核心的可重用建構模組。本文涵蓋最常見的元件——從負載平衡器、資料庫到快取與 CDN——以及使用這些元件時需要考量的關鍵取捨。&lt;/p&gt;</description></item></channel></rss>